Home / Companies / LiveKit / Blog / July 2021

July 2021 Summaries

2 posts from LiveKit

Filter
Month: Year:
Post Summaries Back to Blog
The text discusses the process of optimizing a WebRTC server to handle more participants in a video call. Initially, the server could only support around 200 participants before performance degraded due to the high number of subscribers and publishers. To improve this, various methods were tested including using worker pools, goroutines, and load balancing techniques. The final implementation combined the serial method for less than 5 down tracks and a load-balanced method beyond that threshold. This approach allowed the server to handle up to 1600 down tracks from the previous 400–500 participants.
Jul 21, 2021 1,473 words in the original blog post.
The author introduces LiveKit, an open-source infrastructure for building real-time audio and video experiences in applications. They explain that while WebRTC provides a protocol for facilitating peer-to-peer communication, there is no free, open source, and easy-to-use infrastructure for scaling real-time communication. The author aims to fill this gap with LiveKit, which will provide developers with the ability to easily create instant, reliable, real-time connections between users. They also mention their commitment to building a high-quality platform that is robust, simple to integrate, deploy and scale, and provides detailed documentation and strong customer support. The author invites developers interested in real-time communications or WebRTC to check out LiveKit on GitHub and join their Slack community for further collaboration and support.
Jul 06, 2021 700 words in the original blog post.