In the past week, the team focused on various long-term projects and enhancements, including updates to channels, GPUI, and Vim emulation, despite the lull after recent intensive updates. Kirill worked on improving the drag-and-drop functionality, while Max and Mikayla concentrated on developing Zed's new channels feature, which will enable interactive, public collaboration sessions. Conrad advanced Vim emulation with improvements like a mode indicator and selection consistency, and Derek focused on icon work and UI design ideas. Nate contributed to the channels feature design and improved the theme system for syntax styling, while Nathan and Antonio worked on persisting in-memory B-trees to disk for better indexing. Julia addressed a major bug in the preview channel with Mikayla's help, and Joseph implemented new workspace management and text manipulation features, with assistance from Julia and Mikayla. Overall, the team made significant progress in enhancing collaboration tools, UI, and user experience.