Sim-to-Real Gesture Classification for Robots in FiftyOne
Blog post from Voxel51
A Voxel51 engineer describes rebuilding a poorly documented 2024 human-robot gesture classifier using FiftyOne to investigate why it performed near chance and to improve sim-to-real transfer. Using RoCoG-v2 synthetic and real video data, YOLO pose estimation, skeleton-based feature normalization, unified temporal gesture labels, and causal sliding-window classifiers, the project found that data preparation and representation choices mattered far more than switching between LSTM and temporal convolutional architectures. Normalizing poses, using two-second windows, correcting inconsistent labeling conventions, and adding only 204 real clips substantially improved real-world results, with real data outperforming a much larger synthetic set on real test footage. The best model trained on synthetic plus real data reached 81–82% accuracy on the RoCoG real test set and 51.3% zero-shot accuracy on 840 previously unseen clips recorded from the author’s robot, more than doubling the earlier 24% result. Results also showed strong variation by gesture class, with several gestures recognized nearly perfectly while others remained at or below chance, illustrating that aggregate accuracy can obscure important limitations.
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