How to Build a Low-Latency Live Audio Room App in Flutter
Blog post from Video SDK
A fully functional Flutter live audio room can be constructed using the VideoSDK package, enabling real-time social audio experiences with distinct roles for speakers and listeners. Participants join the room with their cameras disabled, while speakers have microphone access. Key user experience elements include a speaker stage, an audience grid, and a raise-hand mechanism for listeners to request speaking access. The VideoSDK Flutter SDK, a Dart package supporting multiple platforms, facilitates the setup, with microphone and network permissions required for Android and iOS. Token generation and room creation are managed via server exchanges, and the speaker/listener distinction is controlled through micEnabled flags and runtime method calls. A PubSub mechanism handles raise-hand signals, while active speaker detection is achieved through event-driven updates. Composite recording captures the session, storing audio server-side without client-side file I/O, offering a streamlined approach to building scalable and interactive audio room applications.