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Frame Rate (FPS) Explained: What Frames Per Second Means & Which Frame Rate to Use?

Blog post from Video SDK

Post Details
Company
Date Published
Author
Video SDK Team
Word Count
2,350
Company Posts That Month
18
Language
English
Hacker News Points
-
Post removed?
No
Summary

Frames per second (fps), or frame rate, measures the number of still images displayed each second and affects motion smoothness, bandwidth use, encoding settings, and compatibility. Common standards reflect cinema and broadcast history: 24 fps is used for digital cinema, 25 and 50 fps for PAL-region broadcasting, and 30 and 60 fps for North American broadcasting, streaming, sports, gaming, and screen capture, with fractional variants such as 23.976, 29.97, and 59.94 used for timing compatibility. For live streaming, 30 fps generally suits talking-head and webinar content, while 60 fps benefits fast motion but requires more encoding headroom; major platforms including YouTube, Amazon IVS, and Apple HLS support rates up to 60 fps, with Apple disallowing higher rates. Frame rate should be selected based on the delivery destination and retained consistently, since conversions can introduce artifacts and changing fps affects keyframe intervals and GOP structure. Variable frame rate can improve capture efficiency but may cause timestamp, synchronization, editing, and streaming issues, making constant frame rate preferable before encoding. Human vision has no fixed fps limit, as perceived artifacts depend on motion, display behavior, and visual conditions rather than a single frame-rate threshold.

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