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Scaling WebRTC Video to 100,000 Participants: Stream’s Latest Video Benchmarks

Blog post from Stream

Post Details
Company
Date Published
Author
Emily N.
Word Count
484
Language
English
Hacker News Points
-
Summary

Stream has achieved a significant feat in real-time video infrastructure by successfully scaling a WebRTC-based livestream to accommodate 100,000 concurrent participants while maintaining ultra-low latency, stable frame rates, and zero packet loss. This accomplishment is part of Stream's broader service, which supports real-time communication features like chat, activity feeds, and video, with a 99.999% uptime SLA for enterprise customers. The benchmark test involved a rapid growth scenario with participants distributed across six global regions and no API failures or crashes, showcasing the robustness of Stream's architecture. Unlike traditional video tools that struggle with large-scale broadcasts, Stream's platform is designed to handle massive live events without compromising quality, thanks to efficient bandwidth usage, predictable latency, and global reliability. This milestone demonstrates Stream's capability to provide high-quality real-time video experiences at scale, positioning it as a leader in the industry for organizations needing reliable and scalable video infrastructure.