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Announcing Stream’s Video API Powered by Our Global Edge Network

Blog post from Stream

Post Details
Company
Date Published
Author
Thierry S.
Word Count
1,181
Language
English
Hacker News Points
-
Summary

Stream has launched its Video API for general availability, enabling developers to integrate video calling, audio rooms, and live streaming functionalities into their applications using a single, unified API. Built on Stream's global edge network, the API offers optimal latency and reliability, supporting up to 200,000 users on a single call or live stream with scalable plans. Designed for ease of use, the API provides an intuitive developer experience with comprehensive tutorials and modern SDKs for various platforms, including React, Kotlin, Swift, Flutter, React Native, and Unity. Features like Dynascale optimize video resolution based on the device's display to reduce costs and improve performance, while additional tools include rich chat integration, backstage rooms, automatic reconnects, and transcriptions. The API's versatility caters to industries such as Telehealth, EdTech, and AI-enabled social networks, addressing the increasing demand for in-app video solutions. Stream invites developers to explore the API with a free tier offering 66,000 monthly minutes of HD usage and encourages feedback on new features through their public roadmap on GitHub.