Sentry's integration with Perforce is now generally available
Blog post from Sentry
Sentry has launched a new integration with Perforce P4, a version control system widely used in game development and industries managing large binary assets, allowing teams to benefit from enhanced debugging capabilities similar to those available for Git-based systems. This integration provides features such as stack trace linking, suspect commit identification, commit tracking, and suggested assignees, enhancing the efficiency of error triage and code reviews by linking errors directly to the corresponding files or code reviews in Perforce. It also introduces on-demand source context, enabling users to view relevant source code inline in stack traces without the need for previously required source maps, which is particularly beneficial for native game development scenarios. The setup process for the integration is straightforward, involving server connection, code mapping, and optional source context activation, with support for both password-based authentication and pre-generated P4 tickets for secure connections. This integration has been thoroughly tested with various game studios to ensure robust performance and is now available for all Sentry organizations, inviting further feedback and discussions through their community channels.
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