The original test automation pyramid, created by Mike Cohn, prioritizes unit testing at the base, followed by API or integration testing, and then UI testing. In contrast, the modern mobile test automation pyramid 2.0 considers not only specific testing needs of different personas but also scaling mobile test automation and actual user use cases. The new pyramid consists of four layers: desktop browser testing for system testing and responsive design, emulator and simulator testing for functional flow and native integrations, real device testing for usability and visual components, and a bonus layer that includes running mobile beta tests on real devices to collect real-time user feedback and meaningful bug reports. This revised approach aims to remove bottlenecks and inject quality at every stage of the software development lifecycle (SDLC).