Creating BoardBoss: A Mobile Application that Improves Boggle
Blog post from Roboflow
Roboflow's journey in creating the BoardBoss app exemplifies the intersection of computer vision and mobile applications, starting from the initial inspiration derived from their success with Magic Sudoku. BoardBoss aims to enhance the classic game Boggle by using a computer vision model to scan the board, identify potential words, and display solutions through augmented reality on smartphones. The development process involved collecting and annotating images of Boggle boards, preprocessing the data to account for varying conditions, and training a machine learning model using CreateML. Despite the challenges faced in data conversion and annotation, the team successfully launched BoardBoss, which garnered positive feedback for its educational applications. The open-sourcing of the labeled data and the detailed documentation of their process reflect Roboflow's commitment to encouraging further exploration and innovation in computer vision technology.