The application is a real-time strategy game called Pizza Tribes that involves training mice to bake and sell pizzas for coins, with the objective being to generate more coins than any other player. The game uses Redis as its database, which enables efficient transmission of data between components, allowing for real-time gameplay without delays. The application was created using a combination of Go programming language, Docker containers, and websockets, with a focus on minimizing load on the Web API. The game state is accessed through different methods depending on the use case, including JSON.GET and ZREVRANGE commands on Redis. The update process involves a check-and-set approach to ensure that the user's record in the user_updates sorted set is updated correctly. The leaderboard is updated using ZADD command, and users can access it by running the ZREVRANGE command. The application has been successful in achieving real-time gameplay, allowing users from around the world to battle each other for the top spot.