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Developing an App With a Client-Server Model

Blog post from PubNub

Post Details
Company
Date Published
Author
Michael Carroll
Word Count
536
Company Posts That Month
5
Language
English
Hacker News Points
-
Post removed?
No
Summary

A comprehensive guide for building an iOS multiplayer Poker game using a client-server model was developed by summer interns Taylor Kimmett and Ajan Jayant, aimed at assisting aspiring game developers. The tutorial is divided into two parts: the first part focuses on developing the client side using Objective-C and implementing PubNub as a language-agnostic framework, while the second part covers building a game server in C#. Although the tutorial's original code is still functional, there is a newly redesigned iOS SDK (4.0) that offers a simplified and streamlined experience by leveraging Apple's latest features. The tutorial, along with a migration guide from the older SDK to the new version, and a getting started guide for creating a simple Hello World application, is available on GitHub to facilitate developers in learning and applying these concepts.

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