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I built a 3.75-million subscriber chat system in an afternoon

Blog post from Momento

Post Details
Company
Date Published
Author
Ellery Addington-White
Word Count
685
Company Posts That Month
2
Language
English
Hacker News Points
-
Post removed?
No
Summary

Momento Topics, a serverless pub/sub service, was tested for its scalability by simulating a 3.75 million subscriber chat system in an afternoon, achieving consistent and impressive performance metrics. The test involved modeling 75,000 game room chats, each broadcasting messages to 50 subscribers, ultimately maintaining a message receive rate of 575,000 messages per second. The test used four c7gn.4xlarge EC2 instances and the rpc-perf load generator to optimize costs while scaling up the load. The service demonstrated consistent performance with p99.9 client latency around 51ms and subscriber end-to-end latency at ~220ms, validating its capability to support high-demand real-time applications, particularly in the gaming industry where large and variable waves of traffic are common.

Trends Found in this Post
Trend Post Mentions Total Month Mentions Posts Companies MoM
Real-time 3 2,283 532 164 +22%
Serverless 1 573 137 68 -24%
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