Build an augmented reality app in Flutter
Blog post from LogRocket
The tutorial provides a comprehensive guide on developing an augmented reality (AR) app using Flutter, leveraging the ar_flutter_plugin that supports both Android and iOS devices through ARCore and ARKit, respectively. It explains the fundamentals of AR, where users can place and interact with virtual objects in the real world, and outlines the steps for setting up the plugin, including necessary configurations for both platforms. The tutorial covers the integration of local and web-based 3D objects using glTF and GLB files and demonstrates how to manage these objects with ARNode and ARObjectManager classes. It illustrates the use of anchors to maintain object stability in changing environments and concludes by suggesting further enhancements, such as object manipulation using gestures and integration with external databases for fetching 3D objects. The tutorial assumes familiarity with Flutter and provides links to additional resources and the final project for users to explore and expand their AR app development skills.