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JetBrains GameDev Day 2026: Watch the Recordings - The JetBrains Blog

Blog post from JetBrains

Post Details
Company
Date Published
Author
Anna Ruban
Word Count
1,083
Company Posts That Month
43
Language
American English
Hacker News Points
-
Post removed?
No
Summary

JetBrains has published YouTube recordings from GameDev Day 2026, held on September 28, featuring technical talks, demos, and discussions for game developers working with Unreal Engine, Unity, Godot, game engines, infrastructure, and cross-language systems. Sessions address subjects including community feedback and AI, TeamCity-based CI workflows in Unity, gradual adoption of ECS in live games, static analysis for AI-generated code, AI-assisted procedural generation in Godot, Unreal performance profiling, Figma-to-Unity UI automation, agentic development in Rider, Epic’s Lore VCS for large binary assets, and debugging C# clients alongside C++ servers. The event included online attendees and watch parties in Belgrade and Limassol, with JetBrains encouraging viewers to explore its game-development tools, including Rider, which is free for non-commercial use, and to subscribe for future GameDev Day updates.

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