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The Evolution of Web and Mobile VR

Blog post from Ionic

Post Details
Company
Date Published
Author
Dan Borkhus
Word Count
765
Company Posts That Month
13
Language
English
Hacker News Points
-
Post removed?
No
Summary

Dan Borkhus, co-founder of Turing VR, discusses the evolution of virtual reality (VR) on web and mobile platforms, emphasizing the potential for mainstream adoption beyond power-intensive desktop applications. He highlights the current limitations in mobile VR, such as positional tracking, but notes improvements due to initiatives like Google’s Daydream. Borkhus contrasts the restrictive nature of native VR apps, which face challenges such as lengthy downloads and app store gatekeeping, with the more accessible and collaborative nature of web-based VR, which offers instant access, no gatekeepers, and a culture of collaboration. He promotes the potential of WebVR to democratize VR content creation, allowing a broader range of developers to participate using familiar web technologies like HTML, CSS, and JavaScript, with tools like Mozilla’s A-Frame facilitating immersive 3D experiences. Borkhus invites developers to join Turing VR's efforts in creating a future where web and VR are seamlessly integrated, offering resources and support for those interested in developing web-based VR content.

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