The text discusses the differences between static and dynamic code in Objective-C, a programming language used for developing iOS and macOS applications. The standard introduction to Objective-C mentions its Smalltalk heritage along with its strict C dependence, but it is actually a dynamically-typed language that allows for object orientation, dynamic typing, messaging, protocols, introspection, etc. through the use of a runtime system. This runtime system acts as an operating system for the language, making decisions at runtime rather than compile time or link time. The text highlights various benefits of using dynamic code in Objective-C, including writing less code, creating SOLID code, implementing design patterns more easily, having more fun, and improving safety and readability. However, it also notes that dynamic code can have a performance overhead and may not be as self-documenting as static code. The text concludes by explaining how the Objective-C runtime system enables dynamism in the language and provides examples of how to use this feature to improve software design.