Google @ GDC Online Oct. 10th-12th
Blog post from Google Cloud
Google hosted a Developer Day at the Game Developers Conference (GDC) Online from October 10th to 12th, 2011, focusing on providing game developers with in-depth technical insights into Google products and platforms. The event, featuring Google engineers and developer advocates, aimed to help developers create, distribute, and monetize games more effectively by leveraging Google's online technologies. Key topics included building hardware-accelerated 3D games with WebGL and the game framework used for Angry Birds on the web. Additionally, Google set up a booth at the Expo floor, showcasing technologies like the Chrome Web Store, Native Client, WebGL, App Engine, Google+, In-App Payments, Google TV, and AdSense/AdMob. For those unable to attend, Google offered resources through Google Game Developer Central to keep developers informed about relevant Google products and services.
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