How to use virtual reality for team building
Blog post from GitLab
GitLab has been exploring virtual reality (VR) as a team-building tool to foster connections among its all-remote workforce, inspired by a CTO's participation in a virtual networking session. An initial trial involved VR enthusiasts using Oculus Quest 2 headsets to test games like Wander, a VR version of Google Street View, and ForeVR Bowl, a virtual bowling game. The experiences highlighted both the potential of VR for interactive and engaging team activities and challenges like user identification, game limitations, and hardware accessibility. While VR offers an innovative way to connect globally dispersed team members, considerations such as the cost and availability of VR headsets in different regions remain crucial for equitable access.
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