Supercharge your games with Firebase for Unity and C++
Blog post from Firebase
Firebase announced at the Game Developers Conference that its official Unity and C++ SDKs have reached general availability, making them primary platforms with ongoing support commitments. The SDKs provide game developers access to services including AdMob advertising, unlimited real-time Analytics, Realtime Database synchronization, Dynamic Links, third-party and password-based Authentication, Cloud Messaging, Remote Config experimentation, and Cloud Storage for user-created media. Firebase also released a game developer getting-started guide and Cocos2D-x samples demonstrating integration of the C++ SDKs.
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