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Everything we announced at the Google for Games Developer Summit

Blog post from Firebase

Post Details
Company
Date Published
Author
Joe Spiro
Word Count
1,260
Company Posts That Month
3
Language
English
Hacker News Points
-
Post removed?
No
Summary

Firebase announced game-development updates aimed at improving security, stability, debugging, and monetization. App Check will expand through C++ and Unity SDK support, using app and device attestations to block unauthorized or altered clients, spoofed traffic, and potential cheating before requests reach backend resources. Crashlytics enhancements include clearer C# call stacks for Unity games compiled with IL2CPP, on-demand fatal reporting for uncaught Unity exceptions that do not terminate the app, improved native ANR diagnostics through symbolication, and GWP-ASan support to identify production memory errors such as buffer overflows and use-after-free bugs. Firebase also highlighted how Google Analytics, Remote Config, and A/B Testing can help developers tailor ad frequency, test new formats gradually, and balance advertising revenue with player retention.

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