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Introducing Lightning: Real-time editing for tiled data

Blog post from Felt

Post Details
Company
Date Published
Author
Mamata Akella, Head of Cartography
Word Count
761
Company Posts That Month
44
Language
English
Hacker News Points
-
Post removed?
No
Summary

Lightning is a groundbreaking tiling engine developed to resolve the longstanding trade-off in GIS systems between fast map rendering and data editability. Built on the open-source Tippecanoe engine, Lightning allows for instant editing of millions of geospatial features while maintaining the high performance of pre-generated tiles. This innovation eliminates the need for slow performance with editable data, the lengthy regeneration of tiles after edits, or the management of two separate data versions. Lightning's merge-on-demand architecture integrates base tiles, an edit database, and a dynamic tiling engine to enable real-time updates and consistent performance across any dataset size. It supports simultaneous multi-user edits and dynamic statistics updates, ensuring data is always current. Lightning is now integrated into Felt's platform, allowing users to experience seamless, real-time data editing and visualization without any additional setup.

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