Company
Date Published
Author
Isaac Besora, Engineer
Word count
1181
Language
English
Hacker News points
None

Summary

Isaac Besora, a software engineer at Felt, shares insights into resolving common map rendering challenges to develop a user-friendly real-time collaborative mapping tool. He highlights the use of web mapping libraries, distinguishing between raster-based and vector-based renderers, and emphasizes Felt's choice of Protomaps JS for rendering vector data due to its simplicity and suitability for their needs. Key challenges addressed include overzooming, which leads to blocky images when rendering data at higher zoom levels than supported, and label collisions that occur when multiple data layers overlap. Besora discusses the implementation of the Douglas-Peucker algorithm for simplifying complex polygons and the use of R-trees to improve label placement and avoid overlaps, enhancing map readability. Additionally, performance optimization efforts focus on reducing rendering time by optimizing state changes and batching draw calls, resulting in significant improvements in both base map and data rendering times. The post reflects Felt's commitment to contributing to the open-source community and invites interested individuals to join their team in creating an exceptional online mapping platform.