Calling Your Video Game With Your Phone: Part 3
Blog post from Deepgram
In the final part of the 3-part series, we explore Robot Dreams, a game made for Godot Wildjam #55. The game uses a modified server from Part 2 to offer a unique gameplay twist where players can call their video game with their phone. Technical changes in the server include the ability to specify a config file via the command line and the use of an AWS instance with docker and docker-compose for deployment. While Robot Dreams has some shortcomings, such as lack of feedback on the phone and limited language support, it demonstrates how integrating voice technology can expand accessibility in games.
| Trend | Post Mentions | Total Month Mentions | Posts | Companies | MoM |
|---|---|---|---|---|---|
| Real-time | 2 | 2,542 | 668 | 195 | +25% |
Use this post, company, and trend context to find content marketing opportunities, perform competitive analysis, or address product feature gaps via the Plushcap MCP server or the Plushcap API.