Trellis.2 and Pixal3D Are Now Native in ComfyUI
Blog post from Comfy
ComfyUI version 0.34.0 adds native support for Trellis.2 and Pixal3D, two open 3D-generation models that create textured 3D assets from a single image, while removing the custom nodes, compiled CUDA extensions, environment downgrades, and non-commercial NVIDIA dependencies previously required. Trellis.2, a 4-billion-parameter model using O-Voxel latent representations, supports detailed geometry, varied topology, and PBR base color, roughness, and metallic materials, while Pixal3D builds on its backbone to provide pixel-aligned geometry with closer correspondence to the input image. The integration also introduces rebuilt 3D loading, previewing, and saving nodes; native mesh-processing tools for remeshing, decimation, smoothing, hole filling, rendering, and painting; and expanded PBR workflows that add UV unwrapping plus baked normal and ambient-occlusion maps. Although closed-source services such as Hunyuan 3D, Tripo, and Rodin are described as producing higher-quality results, the update positions Trellis.2 and Pixal3D as freely available, commercially usable local alternatives for prototyping, stylized work, iteration, and controlled production pipelines on consumer hardware.
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