This week's Big Bugs podcast delves into the world of mobile hacking, gaming, and security, focusing on Pokémon Go and its technical issues. The episode reviews some of the game's problems, including a DDoS attack by a group called "PoodleCorp" and an incident where users had to provide full access to their Google accounts. The podcast also explores how hackers have reverse-engineered the game, uncovering details about its code, Unity framework, and Protobuf protocol used for communication between the client and server. Additionally, it discusses third-party development, botting, and patched clients, as well as tips and tricks for catching Pokémon. The episode concludes by discussing future plans for securing Pokémon Go and provides valuable insights into the game's mechanics, including its evolution system, capture rates, and legendary Pokémon.