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The fastest delta weight syncs in the world

Blog post from Baseten

Post Details
Company
Date Published
Author
Jerry Hong, Paras Stefanopoulos
Word Count
1,471
Company Posts That Month
21
Language
English
Hacker News Points
-
Post removed?
No
Summary

A redesigned delta weight synchronization system uses GPU-resident model weights as the sole parent checkpoint, eliminating the need for a second full CPU-memory copy and reducing a roughly 770 GB GLM-5.3 update from 36 seconds with a 6-second request pause to 15 seconds with a 0.8-second pause. Sparse XOR-based deltas are decoded into changed positions and masks, while GPU workers read, validate, and prepare only the affected values before a brief coordinated in-place write; incremental Adler-32 checksum corrections verify updates without rehashing full tensors. Removing the host checkpoint also frees memory for KV-cache offloading, which can reuse long request prefixes rather than recomputing them and increased output throughput per GPU by up to 3.2 times in a high-concurrency Kimi K3 benchmark. The architecture supports distributed sharded models by having each GPU or node decode and stage only its assigned tensors, enabling the 1.7 TB Kimi K3 model to run across two GB300 nodes and apply an 8.4 GB delta in 75 seconds with a 4.1-second pause.

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