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Writing High-Performance Kernels in TileLang, from GEMM to MLA

Blog post from Atlas Cloud

Post Details
Company
Date Published
Author
Atlas Cloud
Word Count
2,784
Company Posts That Month
100
Language
English
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-
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No
Summary

TileLang is presented as a Python-based GPU kernel language positioned between Triton’s compiler-managed abstractions and CUTLASS/CuTe’s low-level control, allowing developers to explicitly allocate shared-memory and register tiles, define pipeline stages, and select warp partitioning while relying on layout inference for thread mappings and generated synchronization. A GEMM example illustrates its main primitives, including shared-memory staging, register accumulators, pipelined copies, tensor-core GEMM operations, fused elementwise work, and optional block swizzling. The discussion of DeepSeek MLA decode highlights how TileLang’s warp policies and inferred layouts address register-pressure constraints on Hopper GPUs by splitting output accumulators across warpgroups and coordinating score data through shared memory, enabling a relatively compact implementation of a complex attention kernel. A production RMSNorm-plus-SiLU example from AtlasCloud shows TileLang used as a fallback for unsupported channel dimensions, preserving an existing hand-tuned path while delivering a compatible implementation that reportedly improved over eager PyTorch execution and enabled previously unavailable model configurations. TileLang is characterized as particularly useful for layout-sensitive kernels, attention variants, GEMM-related workloads, and backend-portable implementations where developers need more scheduling and memory control than Triton generally exposes without the implementation complexity of CuTe.

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