Kling 4 Character Consistency: Fix the Face Change in Shot 2
Blog post from Atlas Cloud
“Kling 4” is presented as an ambiguous search term rather than a confirmed official model name, with current Kuaishou materials instead referring to Kling 3.0 and Video 3.0 Omni. The central recommendation for maintaining character consistency in generated video is to treat reference images as the source of identity and prompts as instructions for motion, using a stable four-view character pack containing front, three-quarter, profile, and wardrobe-detail images. The workflow advises keeping the same references, aspect ratio, quality settings, and other production parameters across clips while changing only one creative variable at a time, such as action, setting, or camera angle. A three-clip test sequence is proposed to validate a character across movement, a different environment, and a close profile shot, which is especially likely to reveal drift in facial structure, hair, clothing, or props. Results should be reviewed frame by frame before editing, with repairs prioritized in the order of improving references, simplifying action, reducing scene complexity, and only then revising prompt language. Reference-to-video is identified as the stronger starting mode for recurring characters across scenes, while image-to-video may fit controlled single-shot animations.
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