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Implementing Spatial Audio Chat in Unity Using Agora

Blog post from Agora

Post Details
Company
Date Published
Author
Joel Thomas
Word Count
1,307
Company Posts That Month
9
Language
English
Hacker News Points
-
Post removed?
No
Summary

In this tutorial, a spatial audio functionality is implemented in a 3D Unity example using Agora's real-time engagement (RTE) technology. The audio modulates based on the distance between players and pans between left and right speakers depending on the player's orientation while talking. The project uses Agora for RTE spatial audio chat and PUN2 for networking. Key points include setting up a valid Agora account, updating video profile settings, enabling sound position indication, adding a networkedUID variable, creating an UpdateNetworkedPlayerUID function, and setting up remote player lists and spatial audio setup. The tutorial also provides optimization suggestions to improve performance.

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