Presenting a realtime communication framework to build multiplayer games
Blog post from Ably
Dolphin has built a realtime communication framework for game developers using Ably's realtime infrastructure and Node.js worker threads. This framework enables multiplayer functionality in games without requiring developers to focus on networking aspects, allowing them to concentrate on their game logic. The framework follows the Client/Server strategy and includes features such as maintaining game state, handling player input, and implementing "game rooms" using dedicated servers spooled up on demand. It serves as a starter kit for adding multiplayer functionality to games and can be found on GitHub with detailed instructions.
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