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Introducing LiveObjects: Synchronize mutable, shared data across millions of clients in realtime

Blog post from Ably

Post Details
Company
Date Published
Author
Ably
Word Count
684
Company Posts That Month
4
Language
English
Hacker News Points
-
Post removed?
No
Summary

Ably has launched LiveObjects, a serverless, durable, and scalable way to create, update, and synchronize shared state across large numbers of connected clients in real-time. This provides a global, conflict-free shared data layer that removes the burden of building or managing complex infrastructure for low-latency updates and synchronization. LiveObjects enables applications to work with live, shared data that synchronizes instantly for users everywhere, making it suitable for various use cases such as voting features, collaborative applications, multiplayer game state, and shared configuration settings. The technology provides a simple, purpose-built API that handles real-time synchronization, persistence, and convergence behind the scenes, ensuring a single logical view of data distributed to the edge, updated in real time, and always in sync.

Trends Found in this Post
Trend Post Mentions Total Month Mentions Posts Companies MoM
Real-time 10 3,344 937 222 -51%
Serverless 1 855 188 75 -47%
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