August 2016 Summaries
3 posts from Red5
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Red5 Pro has announced the beta release of its WebRTC integration, marking a significant step towards enhancing low latency streaming solutions for developers. Since its inception in 2005, Red5 has been at the forefront of providing low latency solutions, initially with RTMP, which supported platforms like Justin TV and Chat Roulette. The current focus is on mobile streaming, with an eye toward future developments in IoT, wearables, and virtual reality. Red5 Pro aims to challenge the industry norm of using HTTP-based protocols, which introduce high latency, by promoting interactivity in live streaming through features like live video calling and live gameplay suggestions. The platform is designed to autoscale on cloud services and is now accessible to HTML5 developers, offering a server-side WebRTC peer, transcoding capabilities, and a JavaScript SDK for low latency streaming. The Red5 team, comprising experts across various fields, continues to provide solutions for interactive real-time experiences and shares industry insights to support innovation and scalability.
Aug 19, 2016
553 words in the original blog post.
Version 1.3.0 of the Red5 Streaming SDK for iOS and Android introduces several optimizations and bug fixes, particularly enhancing audio fidelity and reducing latency for both publishers and subscribers, in response to user applications such as IoT audio devices and music streaming apps. The release, dated August 11, 2016, addresses issues like device-specific resolution hang-ups and camera swap resolution changes, while also allowing modifications to broadcaster audio sample rates and adding support for AVAudio Mode. Available on GitHub and the Red5 download section, this update reflects the Red5 Team's commitment to improving real-time interactive experiences, supported by their extensive expertise in live video, audio, and data streaming since 2005.
Aug 12, 2016
467 words in the original blog post.
Tooner, LLC has successfully integrated Red5 Pro Server into its tooner® Android application, enabling multiple subscription streams, VOD, and 360-degree background imagery on devices like the Samsung Galaxy S5 and Dell Venue 8 tablet. This integration, showcased in a video screen-captured in Android Studio, highlights the app's capability to handle live video stream publishing and interactivity within 360 photo- and videospheres. The collaboration with Red5 Pro Server has allowed Tooner to quickly achieve real-time video animation output, leveraging the Red5 Pro SDK and support, as well as compatibility with the new Google VR SDK, Daydream. The Red5 Team, with extensive experience in live video, audio, and data streaming, has been instrumental in providing innovative solutions and sharing industry insights since 2005, helping organizations scale interactive real-time experiences globally.
Aug 11, 2016
418 words in the original blog post.