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Metrics, logs, traces, and mayhem: introducing an observability adventure game powered by Grafana Alloy and OTel

Blog post from Grafana Labs

Post Details
Company
Date Published
Author
Jay Clifford and Tom Glenn
Word Count
1,973
Company Posts That Month
22
Language
English
Hacker News Points
-
Post removed?
No
Summary

Quest World is an innovative, text-based adventure game designed by Grafana Labs developer advocates Jay Clifford and Tom Glenn, aiming to make learning the fundamentals of observability more engaging and interactive. Utilizing OpenTelemetry and the Grafana LGTM Stack, the game challenges players to solve observability-related tasks involving metrics, logs, and traces within a fictional quest to defeat an evil wizard. The game incorporates real-world observability concepts by requiring players to use a Grafana dashboard to succeed in their quest, demonstrating the practical application of observability data types like metrics for tracking trends and logs for decision-making insights. It supports customization, allowing users to expand and adapt the adventure to their educational needs. Players can choose to play Quest World online using an online sandbox or set it up locally using open-source code available on GitHub. Additionally, the game will be showcased at AWS re:Invent 2024, offering hands-on experience and the opportunity to discover hidden Easter eggs for special rewards.

Trends Found in this Post
Trend Post Mentions Total Month Mentions Posts Companies MoM
Observability 15 1,880 329 99 -5%
OpenTelemetry 14 671 55 20 +59%
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