Race across screens and platforms, powered by the mobile web
Blog post from Google Cloud
Racer, showcased at Google I/O, is a Chrome Experiment designed to demonstrate the potential of today's mobile devices through an entirely in-browser experience that operates seamlessly across multiple screens and platforms, regardless of whether users have Android or iOS devices. Developed using web technologies, it features a touch-enabled interface with real-time sound interaction and synchronization using the Web Audio API and WebSockets for two-way communication. The game uses Paper.js for rendering vector graphics and CSS3 for sprite animations, with its backend supported by Google Cloud Platform. Racer's innovative approach to multi-device interaction highlights the possibilities of future web applications, with further insights provided in case studies and discussions from collaborators like Plan8 and Active Theory.