Bringing virtual cats to your world with Project Tango
Blog post from Google Cloud
Project Tango, an augmented reality (AR) initiative, enables users to integrate virtual objects into the physical world, ranging from furniture to dinosaurs. A tutorial is provided for creating a virtual cat using Project Tango's depth APIs, which interact with real-world geometry. The process involves setting up a Unity project, importing the Tango SDK, and utilizing the Tango Manager and AR Camera, alongside the Tango Point Cloud prefab, to detect surfaces for virtual object placement. By creating a UI Controller and a C# script named KittyUIController.cs, developers can manage touch events to place a virtual cat in the AR environment. The tutorial emphasizes using the FindPlane function from the Tango Support Library to locate planes for placing virtual objects accurately. Developers are encouraged to enhance their AR applications' performance by following additional coding practices and resources available on GitHub and past Project Tango presentations.
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