November 2014 Summaries
2 posts from Intercom
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The author argues that the concept of "the end of apps" was misinterpreted due to a misleading title, but instead suggests that apps are changing and evolving, moving towards publishing and service layers. This change will be driven by the increasing importance of notifications as an interface for interacting with apps. The author also notes that content creation will become more seamless and accessible through voice input and emerging technologies such as cards and interactive representations of small parts of an app. Additionally, businesses can monetize their apps beyond ads through various revenue streams, and it's essential to recognize that timing is crucial in product success. The author emphasizes the importance of staying focused on products with greater adoption and influence, rather than trying to predict or argue against existing trends. Finally, it's essential to assume everything around us is changing simultaneously and to consider multiple perspectives when evaluating emerging technologies.
Nov 18, 2014
1,598 words in the original blog post.
When taking product feedback from users, it's essential to avoid common mistakes. One mistake is soliciting feedback from all users at once, which can lead to a mix of different user types and opinions being collected. Instead, focus on specific groups, such as new sign-ups or users who don't use certain features. Another mistake is relying solely on one-time feedback requests, which may not provide enough context for meaningful insights. Periodically checking in with users can help gather more valuable feedback over time. It's also crucial to distinguish between free and paying user feedback, as their experiences and pain points differ significantly. Additionally, don't fall for vocal minorities or assume that a single feature request represents the needs of all users. Instead, treat every clustering of feedback as a hypothesis and verify it before building solutions. Finally, be aware that customer feature requests often reflect individual design skills and knowledge, rather than the product's overall vision. By abstracting above what's requested and considering the broader user needs, you can make more informed decisions about product development.
Nov 11, 2014
1,130 words in the original blog post.