Company
Date Published
Author
Mark Ammendolia
Word count
1758
Language
English
Hacker News points
None

Summary

Constraints as design process refers to identifying conditions that need to be met and problems to solve for a project to be successful, turning those constraints into questions, answering them, and using the answers to create an experience or character framework. By applying this process, designers can effectively utilize constraints to build their design choices, reaching the goals of the project while meeting user needs. A case study on the Division Network skill demonstrates how constraints were used to bridge narrative gaps, create a call-to-action for users to get excited about the game, and develop a character that is aspirational, badass, and inclusive, ultimately resulting in an immersive experience that received positive reviews from users.