Build a Memory Game with Rails, Stimulus JS, and Tailwind CSS
Blog post from Semaphore
Stimulus is a JavaScript framework designed to enhance HTML by adding interactivity and functionality without dominating the front-end or rendering HTML. This text outlines a step-by-step guide for using Stimulus JS to create an interactive game board within a server-side rendered application using Ruby on Rails and Docker. The process involves setting up a Rails application, configuring Docker, and utilizing Tailwind CSS for styling. The guide details creating a game board with tiles using Stimulus controllers, actions, and outlets to manage user interactions, such as clicking tiles to reveal content temporarily. It also discusses generating unique tile content through a randomized process and managing game functionalities like resetting tiles and preventing double-clicks using Stimulus outlets. The text concludes with potential enhancements for the game, such as adding a timer, move counter, and difficulty levels, along with suggestions for further exploration and code refinement.