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Build a Memory Game with Rails, Stimulus JS, and Tailwind CSS

Blog post from Semaphore

Post Details
Company
Date Published
Author
Marvin Kang, Dan Ackerson
Word Count
2,429
Language
English
Hacker News Points
-
Summary

Stimulus is a JavaScript framework designed to enhance HTML by adding interactivity and functionality without dominating the front-end or rendering HTML. This text outlines a step-by-step guide for using Stimulus JS to create an interactive game board within a server-side rendered application using Ruby on Rails and Docker. The process involves setting up a Rails application, configuring Docker, and utilizing Tailwind CSS for styling. The guide details creating a game board with tiles using Stimulus controllers, actions, and outlets to manage user interactions, such as clicking tiles to reveal content temporarily. It also discusses generating unique tile content through a randomized process and managing game functionalities like resetting tiles and preventing double-clicks using Stimulus outlets. The text concludes with potential enhancements for the game, such as adding a timer, move counter, and difficulty levels, along with suggestions for further exploration and code refinement.