How to Build Gaze Control into Mobile Games
Blog post from Roboflow
Joao Marcos Cardoso Ramos da Silva's tutorial provides a comprehensive guide to building a gaze-controlled Tetris game using Expo, React Native, and Roboflow Workflows. The project involves creating a mobile development environment and implementing computer vision logic to interpret a player's gaze into game commands. By leveraging Expo for cross-platform app development, RxJS for managing the game loop, and Roboflow Workflows for gaze detection, developers can build a system that captures facial movements through a phone's camera and translates them into in-game actions. The tutorial details the integration of a Dynamic Python Block to process gaze data, allowing for flexible, custom logic outside the main React application. Additionally, the guide includes instructions for setting up the camera permissions, managing game state with React's useReducer, and deploying the app, with a final repository available for further exploration and testing.