Home / Companies / Roboflow / Blog / Post Details
Content Deep Dive

Behind the Design of an Augmented Reality Board Game App

Blog post from Roboflow

Post Details
Company
Date Published
Author
Amanda Morrow
Word Count
1,274
Language
English
Hacker News Points
-
Summary

Amanda Morrow details her experience in designing the augmented reality mobile app, BoardBoss, which blends digital and physical board game experiences. The project originated from a collaboration with Roboflow co-founder Brad Dwyer, who envisioned integrating AR into traditional games like Boggle. Morrow navigated through multiple design iterations, initially focusing on computer vision to identify words from a Boggle grid but later enhancing the AR experience by incorporating data visualization and animations. Challenges arose, such as optimizing the app for varied environments and maintaining a minimal interface while using SwiftUI for development. The app's branding, inspired by retro aesthetics and neon colors, aimed to create a distinct personality. BoardBoss launched on October 8, 2019, and was featured on Product Hunt, marking a significant milestone in Morrow's career and highlighting her collaboration with the Roboflow team.