WebRTC and WebSockets are two prominent technologies in real-time communication and web development, each offering unique advantages and use cases. WebRTC is an open-source project that facilitates peer-to-peer communication between browsers and mobile devices, making it ideal for video calls, conferencing, and multimedia applications due to its low-latency and bandwidth-efficient nature. It is supported by modern browsers without the need for plugins and includes security features like STUN, TURN, and SRTP. However, it can be complex to set up and may face scalability challenges in large-scale applications. On the other hand, WebSocket is a communication protocol that provides bidirectional communication between a web browser and server over a long-lived, full-duplex TCP connection, making it suitable for applications requiring constant updates, such as chat apps and multiplayer games. While it supports low latency and wide browser adoption, it lacks explicit media handling capabilities and relies on a persistent server connection. Understanding the distinct strengths and limitations of WebRTC and WebSockets can guide developers in selecting the most appropriate technology for their application's specific requirements.