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Multiplayer Game Lobby PubNub Tutorial – MemeWarz Overview

Blog post from PubNub

Post Details
Company
Date Published
Author
Michael Carroll
Word Count
2,610
Company Posts That Month
11
Language
English
Hacker News Points
-
Post removed?
No
Summary

Ian Jennings, a PubNub Developer Evangelist, introduces a blog series dedicated to creating a multiplayer game in JavaScript, focusing initially on building a multiplayer game lobby for a card game called MemeWarz, which features Internet memes as trading cards. The series begins with the construction of a chat room using the PubNub platform, which facilitates real-time communication by allowing clients to send and receive messages over designated channels. The initial steps involve signing up for a PubNub account, obtaining unique keys, and using jQuery, Twitter Bootstrap, and the PubNub JavaScript SDK for setting up the chat room environment. The guide details how to initialize PubNub, establish a communication channel, and handle message broadcasting and receiving, demonstrating the basic real-time interaction capabilities through a working chat demo. Future blog posts aim to expand on these concepts by developing the game server and client, enhancing matchmaking functionalities, and introducing private chat features.

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