Company
Date Published
Author
Michael Carroll
Word count
1214
Language
English
Hacker News points
None

Summary

Ian Jennings, a PubNub Developer Evangelist, presents the fourth installment of his series on creating a multiplayer game using JavaScript, focusing on a random matchmaking algorithm. This part of the series delves into the process of connecting two random users in a multiplayer game by implementing a "Find Match" button and using the PubNub Presence API to list online users. The tutorial shows how to filter out the user's own username from the list, select a random opponent, and demonstrates the matchmaking process through a simple demo on CodePen. The guide also highlights the versatile applications of matchmaking algorithms beyond gaming, such as pairing individuals for phone calls or collaborative document editing. Subsequent parts of the series promise to explore more advanced matchmaking techniques, including skill-based and user-challenging systems.