Unlock observability power-ups using New Relic’s Python agent API
Blog post from New Relic
This blog post explores the concept of observability and how it can be made engaging by integrating it with a video game, specifically using the 1980s game Dangerous Dave as an example. The post outlines how New Relic, a monitoring tool, can be configured to track and display telemetry data from the game, effectively transforming an old-school game into a learning tool for observability. It details the process of setting up New Relic to monitor the game, using Python for custom instrumentation, and showcases how various metrics, logs, and custom events can be captured and visualized on dashboards. The aim is to demystify observability by providing a fun, hands-on experience, encouraging users to apply these techniques to monitor real-world applications. Authors Rachel Foster and Leon Adato guide readers through using New Relic's features like custom dashboards and events, emphasizing the potential to enhance understanding of application performance monitoring in a playful yet informative manner.