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Using Figma interactive components to prototype microinteractions

Blog post from LogRocket

Post Details
Company
Date Published
Author
Olga Dmytryshyna
Word Count
1,706
Language
-
Hacker News Points
-
Summary

Interactive components in Figma enhance UX design by allowing designers to create dynamic prototypes that closely resemble the final product, improving workflow efficiency and user experience comprehension. These components include elements like buttons, sliders, and toggles, enabling designers to set up multiple variant states with ease, thus avoiding the need to duplicate multiple frames. Interactive components consist of four essential parts—triggers, rules, feedback, and loops and modes—that transform static design elements into dynamic ones, making user interactions intuitive and engaging. They differ from microinteractions, which are small animations providing visual feedback during user interactions. The text guides through creating various interactive elements such as buttons, toggles, radio buttons, and checkboxes in Figma, emphasizing the benefits of standardized interactions for design consistency and user familiarity.