How to make a tic-tac-toe bot with WebAssembly for Go
Blog post from LogRocket
The text delves into creating an unbeatable tic-tac-toe bot using the MiniMax algorithm implemented in Go and integrated within a React app via WebAssembly. It builds upon an earlier setup of Go WebAssembly in a React environment and provides detailed instructions on implementing the MiniMax algorithm, which aims to minimize potential losses rather than maximize wins, and explores alpha-beta pruning to enhance the algorithm's efficiency. The guide also addresses challenges and limitations associated with using WebAssembly for Go, such as initial loading overhead, performance issues, and the need for creative solutions to manage data sharing between Go and JavaScript. Despite these hurdles, the author remains optimistic about the potential of Go in WebAssembly, acknowledging the need for future advancements to realize its full potential in production environments.