Fleet: A build tool for improving Rust’s Cargo
Blog post from LogRocket
Rust developers face challenges with long compile times, particularly in large projects or those with numerous dependencies, due to Rust's emphasis on runtime over compile-time performance. This has been a deterrent for some developers considering adopting Rust. Fleet is a build tool introduced to address this issue by optimizing Rust build times without overhauling existing build processes. It simplifies implementing optimizations like Ramdisk, build configurations, sccache, and custom linkers, though it currently supports only nightly rustc and is in beta. While Fleet offers a streamlined solution for both local development and CI/CD pipelines, developers can also manually apply similar optimizations. Managing dependencies efficiently is also recommended to improve build times. Additionally, tools like LogRocket can aid in monitoring and debugging Rust applications by providing comprehensive visibility into web frontends.