Create an easy, reliable, and clean UI in Unity
Blog post from LogRocket
In Unity development, creating a user interface (UI) involves more than just placing elements on the screen; it requires careful planning to maintain a clean and efficient system that facilitates future updates. The process begins with configuring Unity's environment for optimal development, such as adjusting the Scene and Game views for real-time previewing and setting the Game view resolution. A critical element is the UI Canvas, where all UI components are organized hierarchically, affecting rendering and interaction. The article highlights key components like Panels, Images, TextMeshPro for text, and Buttons, emphasizing the importance of using multiple Canvases to manage performance. Rect Transforms and Anchors play a vital role in positioning UI elements, with Anchor Presets simplifying the layout process. For a cohesive UI, grouping elements into panels and employing auto layout tools, such as Vertical and Horizontal Layout Groups, are recommended. The article also discusses the impact of post-processing effects on UI aesthetics, suggesting that Canvas Render Mode should be carefully chosen to determine whether UI elements are affected by these effects. By following these guidelines, developers can build robust and adaptable UIs for various applications.