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Comparing Rust scripting languages in game development

Blog post from LogRocket

Post Details
Company
Date Published
Author
Abiodun Solomon
Word Count
2,070
Language
-
Hacker News Points
-
Summary

Rust is gaining traction in the gaming industry due to its performance, flexibility, and capability to compile to WebAssembly, challenging the dominance of traditional languages like C/C++, Java, and C#. Various scripting languages developed in Rust, such as GameLisp, Throne, Wgpu, Mlua, Dyon, Ketos, Mun, and LuaJIT RS, offer unique features tailored for game development, including ease of integration, memory safety, support for async/await, and advanced graphics rendering capabilities. Among these, Wgpu stands out for its role in WebGPU integration in browsers like Firefox, while Dyon supports dynamic typing and 4D vectors, enhancing 2D and 3D game programming. These languages, though in their early stages, facilitate high performance, interfacing with other languages, and contribute to optimizing game development processes.